Hoi4 template

Duplicate 1 of the template. The button is at the bottom of a template. Click "Division Designer" at the top of the list of templates, click the dropdown button for division type, and there should be a create new option. Spain is by far the funniest country to play but also the worst to start, pick Italy for ur first games..

R5: Flag of France. CrabCakes12345. • 2 yr. ago. French flag. Jason-Knight. • 2 yr. ago. France already has a flag. 1.2K votes, 32 comments. 397K subscribers in the hoi4 community. A place to share content, ask questions and/or talk about the grand strategy game….Example Template would be (assuming you have mobilewarfare doktrin researched) 15 heavies + 5 mot or mech. Even better against enemy infantry would be 12 heavies + 2 heavy spgs + 5 mot or mech Generally you can remember If you want to change your template a bit or if you want to use mediums or other tanks, that you have always 40 combatwithe ...

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The upgraded form of the first template, this division template’s goal is to keep organization value high while also preparing the unit to deal with all-around threats (save for armored units). The addition of a support AA company and line infantry brigade and the switch to a motorized recon company are meant to provide a good soft attack …Feb 6, 2023 · These starting division templates usually range anywhere from 8 to 24 combat width. I recommend modifying these templates so that they are no bigger than 18 or 20 combat width. The 10 combat width infantry division should only be used under a garrison order (or manually placed) to cover your ports and the surrounding tiles.USA Division Template Suggestions. Suggestion. I'm currently playing Democratic USA as a returning player (haven't played in...at least 2 years). I have a pretty good understanding of the game, but the changes over the last few years have me completely lost when it comes to army planning. I'm currently pumping out 9/1's with arty/engineers/AA ...In this video, you'll see how medium tank templates should look like in Man the Guns.Hearts of Iron 4 is a grand strategy game made by Paradox Development St...

Best Coastline Garrisons/VP Defenders Template for Germany. One of the most common problems Germany has in a HOI4 game is D-Day. When the Allies decide to attack its coastline, the war usually ends if the troops there aren't decent enough. However, Germany can't invest too much on that part of the country considering the war with the USSR.I don't think most of your templates are realistic given the constraints (rocket Arty especially, maybe worth once you have 5 research slots but otherwise you've got higher priorities for tech). My standard China build is 2 armies of 20 width pure infantry with AA supports. Then another 4 armies of 10 or 20 width pure infantry.Select a random division in question and it will be on the bottom of the middle column of stats. You will want a template that is generally either 20 or 40 width but so long as they are multiples of either 10, 20, or 40, it does not matter too much. You can run even smaller combat width provided you understand the consequences if you do so and ...Apr 26, 2023 · Analysis: As the absolute juggernaut in terms of combat width, you can be sure that utilizing this template will ensure that you’re properly compensated, as despite the high production cost, you’ll see immediate returns as your units push back every attack from the opponent. 9. The Easy to Produce 40 Width Division.Jul 19, 2023 · Here is the best defensive division template in HOI4 for major powers in the close to 1940, such as the USSR against Germany: 4 Infantry + 1 Artillery. 4 Infantry + 1 Anti-Tank Artillery. 4 Infantry + 1 Anti-Air Artillery. 2 Artillery + 3 Anti-Air Artillery. 1 Medium Tank.

You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.Edit: for actual templates. Assuming mass assault with the infantry width reduction, 20 infantry, 2 heavy/superheavy sp arty, 1 heavy/superheavy tank destroyer. Cav with superior firepower, 17 cav, 2 medium/modern sp arty Madlad cars: 5 cars Madlad tanks: 1 medium sp anti air, 1 medium sp arty, 1 medium anti tank, 9 medium tanks, 8 trucks. ….

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https://taw.github.io/hoi4/ TEMPLATES (20 width) Basic Main Combat Infantry: 10xINF [+ ENG/ART/AT/AA/REC] Use AA only if you don't have industry for doing fighters, but very good as meat shields vs. Germany. Support AA is also a good one as a small nation, cause it can pierce early (light) tanks, can also help shot down enemy planes, and is ...Mechanized has huge defensive bonuses over motorized by having a significantly greater amount of defense, org, armour, and hard attack and piercing. This makes them perfect counters to tanks. Both 20 width mechs and 40 width mechs are viable with my personal preferance being 40 width mechs. You lose out on organization (which is important vs ...

Subscribe to downloadHistorically Optimal Divisions. This mod reimagines the way units affect organization and combat width in order to reflect the historical reality of which division templates proved to be the most optimal during World War 2. The vanilla version of HOI4 treats infantry as the most organized units in a division.Edit: for actual templates. Assuming mass assault with the infantry width reduction, 20 infantry, 2 heavy/superheavy sp arty, 1 heavy/superheavy tank destroyer. Cav with superior firepower, 17 cav, 2 medium/modern sp arty Madlad cars: 5 cars Madlad tanks: 1 medium sp anti air, 1 medium sp arty, 1 medium anti tank, 9 medium tanks, 8 trucks.I used 2 armies (48 divisions) of 20w marines (5/5 amphib tanks/amtracs), with support arty/aa/at (so they can hold the beachhead against whatever comes, engineers (for entrenchement, attack bonuses etc) and logistics support (they might need to hold a beachhead with a poor quality port for a while, until your main army arrives.)

how many tablespoons is 11 g Something Something...Content...Like...Subscribe...All That Jazz#gaming #hoi4 john podestas friendbest seats at fenway for baseball Light tanks are 10/12/14 for the models and armored cars are 9/12/15 so the same speed for the most part. Moment boosts are slightly better for the tanks except in desert where armored cars get a boost. Stats are slightly worse armor,soft attack,hard attack, piercing and defense. You also lose a shit ton of breakthrough. darius cooks scandal 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Sum of: pawn shop brandon mslkq self service oklahoma citybest pick up lines tinder reddit In this video I will show you my best tank designs and templates for Hearts of Iron IV version 1.12.12. I will also discuss what type of tank I would use for... adot highway closures In WW1 I'll do three main variants: 20W Infantry-only "reserve" stacks, filling holes and preventing enemy breakthroughs. 20W inf / field artillery front line troops. 40W Inf/Heavy artillery breakthrough stacks. All you really need to do is get a good breakthrough and pump your reserves through the hole. "We'll just make a hole, and the rest ...There's not much point in converting divisions in the field to higher widths. The reason you want to convert is to retain veterancy which is lost when division manpower increases. Spend your first early army XP on divisions. Convert your infantry to 20w and maybe a few 40w volunteers/special forces then buy a new tank division template. baldurs gate 3 vortex mods not workingkroger vehicle registration near medublin ga water park Please keep in mind that these are Single Player oriented designs, in Multiplayer you will need different stats. These are the designs that worked best for me, in the majority of my runs. They are very balanced and flexible, so you can easily adjust them to your situation and playstyle! 406K subscribers in the hoi4 community.